Patheos

BuddhistCatholicContemplativeEvangelicalGeneral ChristianHinduJewishLatter-day SaintMuslimNew VisionsProgressive Christian

Beliefs

Topics

Columnists

Resource Library

Research Tools

Video

Podcasts

Thought Readers

Faith In Media Tracker

Newsletters

Ad-Free & Subscriber Log-In Subscription Support

Patheos

Ad-Free & Subscriber Log-In Subscription Support

Follow Patheos Patheos on Facebook Patheos on YouTube

Cry 'Woof'

Lord of the Isles, by David Drake

Last updated on: December 10, 2013 at 6:33 am   by willduquette

Lord of the Isles, by David Drake 2013-12-08T10:34:16-05:00 willduquette

LOGO Patheos Explore the world's faith through different perspectives on religion and spirituality! Patheos has the views of the prevalent religions and spiritualities of the world.

Many years ago now I picked up David Drake’s epic fantasy Lord of the Isles, and was enchanted. The book seemed fresh, and delightfully different from the other fantasy novels I was reading at the time. It was the first in a series, and I read each volume as it came out…until, seven or eight years ago, it was announced that the final novel on the series, The Crown of the Isles, would be published in three volumes. At that point I decided to wait until all three were available, and then I forgot all about it. The series is complete now, though, and has been since (I think) 2008, and so a month or so ago I decided to finish it up, reading the whole saga from start to end.

The series concerns the Kingdom of the Isles, a land consisting of a roughly circular archipelago of quite large islands. Within the circle of the Isles lies the Inner Sea; without, the Outer Sea; and if there are any other land masses, they never come to our attention. The civilization is that of the ancient peoples of the Mediterranean; the religion is roughly Sumerian, based on the worship of the Shepherd, the Lady, and the Sister who rules the underworld.

In Drake’s cosmos (which, we will discover, encompasses much more than just the world of the Isles), magic waxes and wanes every 1,000 years. At each thousand year peak, a peak that rises quite sharply, simple hedge-wizards become great and powerful, and more powerful wizards become almost god-like. But power isn’t everything, as Drake frequently reminds us, and though power rises sharply every 1,000 years understanding utterly fails to keep pace.

In short, every thousand years powers will arise who want to dominate the Isles with their magic; and not only are they powerful enough to attempt it, they are also powerful enough to inadvertantly destroy the civilization of the Isles forever, and possibly the entire cosmos with it.

At the previous 1,000-year peak, Carus, King of the Isles, was on the verge of truly uniting the Isles in one kingdom when he and the whole shebang was brought down by the machinations of the Duke of Yole and his pet wizard. Carus and his entire fleet was drowned; but the island of Yole was drowned with him, and the kingdom splintered into warring pieces. Tenoctris, a well-studied but not very powerful wizard of Carus’ day, is on Yole when the disaster occurs; and there at the peak she has just enough magic to save herself. Thrown through time, she washes ashore on the beach of the Isle of Haft—capitol of the Isles in Carus’ day, now a neglected backwater—a thousand years later (of course). As our story begins the Isles still haven’t reattained the level of Carus’ day. And the power of magic is beginning to rise again.

Enter four unlikely heroes, childhood friends from the little village of Barca’s Hamlet: Garric, lineal descendant of Carus. His sister, Sharina. Cashel the shepherd. Ilna, the weaver. These four are central to the future of the Isles. If disaster is prevented, it will be prevented through their efforts. There are those who will attempt to use them, who think them pawns in the Great Game…but not every piece is a pawn, and not every person is what they seem.

Each volume of the series brings a new challenger and new challenges to be overcome by our four heroes, with the wisdom and aid of Tenoctris. After the third book, the pattern becomes obvious: Garric is trying to reunite the Isles, and his friends are helping. Magical forces separate them, often taking them individually to different worlds. They use all of their courage and resourcefulness to persevere, and ultimately are rejoined in a huge climax in which the villain or villains of the current book are conclusively defeated, and all is good—until the next threat arises. And there will be another threat; that’s given by the premise of the series.

There’s a lot to like about the series, especially from a Catholic point of view, because it’s essentially about virtue. The villains use their millennial power to try to achieve their selfish aims. Our heroes don’t have the knowledge, or the vast magical power, but they know who they are, they know what’s right, and they’ll do it or die trying. The essence of our heroes isn’t that they are awesomely bodacious and go off and bend everyone to their will; the essence of our heroes is that they stand fast under adversity. They persevere. They determine the next thing to be done, and they do it. Each of the four represents a different cluster of virtues: Garric is courage, but also prudence and gentleness. Guided by the spirit of Carus, his ancestor, he becomes a mighty warrior; but avoiding the rashness of his ancestor he is able to draw people together rather than simply beheading those who annoy him. Sharina is grace and perseverence. Ilna is justice and duty. And Cashel—I like Cashel a whole lot—is fortitude, and strength, and steadfastness. Cashel is like the immovable object and the irresistable force combined into one person, and if he isn’t exactly bright, he knows what he needs to know.

The episodes and villains are interesting, and for all of the air of realpolitik and intrigue there’s a strong whiff of Faery about the Drake’s wider cosmos. It’s a place that’s much bigger than the bit we see, and it’s clear that there are players whose very existence we can only infer. Our heroes spend a lot of their time having adventures far from the fields we know, and there are always more of them. And that’s OK.

So much for the good; now for the bad, or at least the annoying.

First, the narrative is extremely choppy in the later books of the series. Drake’s concept frequently has the four main characters operating separately, and of course he has to go back and forth. The trouble is, the segments are too short: he goes back and forth way too often. Just as I am getting into Cashel’s storyline, just as I want to see what happens next, Drake jumps back to Ilna, or to Sharina, or to Garric, and I have to switch contexts and remember what’s going on with them, and frankly, it was often more tempting to go look at Facebook. The last three books were especially bad in this regard, and took me longer to read than they should have.

And then there’s the denouement, the climax of the entire series. I won’t describe it; despite the problems, the series is enjoyable and I don’t want to spoil it. The end state is believable in the context of the series; but Drake doesn’t sell it well enough. It’s as though he got tired and just wanted to get it over with. It’s too abrupt, and some things aren’t explained that really should be.

There are two ways to end a book or a series. You can end right after the climax, woohoo, big splashy ending, and just stop; or you can do what I prefer, and spend some time on the ending, tidying up, making everything neat, and letting us rest in the peace and joy that comes after the final threat is defeated. Yes, finally, they are going to live happily ever after, more or less.; give us a taste of it. Drake clearly tries to do this, but it’s too brief, and too cryptic, to be a satisfying end to such a long series.

So, bottom line: it’s a fun series if you like epic fantasy; I’m glad I read it; but I really wish Drake hadn’t taken a hop on the dismount.

If you like epic fantasy, and you’ve not read this series, try at least the first book, as it stands alone pretty well.

Woof Guide to Literature

david drake

lord of the isles

Previous Post



December 9, 2013

Real Pulp Fiction

Next Post



December 11, 2013 S'Mary's World


Browse Our Archives

Select a Category Admin App o' the Morning Ask the Dogmat Believing Thomas Bits of Fiction Blasts from the Past Bootstrapping the Interior Life Catholic Mom Christian Living Deep Thoughts from the Doghouse Dominicana Evangelii Gaudium Interviews It Was A Dark and Stormy Night Links to This and That Lumen Fidei Meme Watch On Writing Operation Gratitude Pedant Errant Photography Quill Random Barkings S'Mary's World Shakers of Salt Software Development The Dog Whistler The Dogmat Sez Third Orders Thomas Aquinas Uncategorized Vikings at Dinos Woof Guide to Cinema Woof Guide to History Woof Guide to Literature Woof Guide to Obscure Catholic Music Woof Guide to Philosophy Woof Guide to Popular Music Woof Guide to Technology Woof Guide to Theology Words I Wish I'd Written Works For Me

Select a Month September 2016 August 2016 June 2016 May 2016 April 2016 March 2016 February 2016 January 2016 December 2015 November 2015 October 2015 September 2015 August 2015 July 2015 June 2015 May 2015 April 2015 March 2015 February 2015 January 2015 December 2014 November 2014 October 2014 September 2014 August 2014 July 2014 June 2014 May 2014 April 2014 March 2014 February 2014 January 2014 December 2013 November 2013 October 2013


Follow Us!

Follow Us on Facebook Follow Us on Twitter



TAKE THE

Religious Wisdom Quiz

Who told Saul, "To obey is better than sacrifice"?

Select your answer to see how you score.

David Nathan Eli Samuel

Related posts from Cry 'Woof'

Catholic

In which the Blogger is Very Truly Run...

Cry 'Woof'

Catholic

The Daughter of Time, by Josephine Tey

Cry 'Woof'

Catholic

Book Review: Catholic Commentary on Sacred Scripture, The...

Cry 'Woof'

Catholic

Steven Pressfield: The Lion's Gate

Cry 'Woof'

TRENDING AT PATHEOS Catholic

Creation, Preservation, and Teleology in Catholic Theology

As I write this, it is very early Monday morning. Like millions...

The Parable Of The Sower And The Word...

One of Christ’s most famous parables is that of the sower who...

Rejecting Doom: Christian Hope And Human Action

Christianity is a religion of hope. We are to have hope and...

Why I Choose the Eucharist Over the Sermon

Choose the Eucharist, Not the Sermon What are we supposed to get...

5 Design Elements Found in Spiritually Rooted Homes

Putting Spirituality Into Home Decor Our homes are more than our living...

Credo: A Story of God Told with the...

About 10 years ago, I began to imagine a personal "Credo" that...

view all Catholic blogs

Patheos on Facebook Patheos on YouTube

Ad-Free & Subscriber Log-In Subscription Support

Copyright 2008-2026, Patheos. All rights reserved.

Subscription Support Ad-Free & Subscriber Log-In

Follow Patheos Patheos on Facebook Patheos on YouTube