Patheos

BuddhistCatholicContemplativeEvangelicalGeneral ChristianHinduJewishLatter-day SaintMuslimNew VisionsProgressive Christian

Beliefs

Topics

Columnists

Resource Library

Research Tools

Video

Podcasts

Thought Readers

Faith In Media Tracker

Newsletters

Ad-Free & Subscriber Log-In Subscription Support

Patheos

Ad-Free & Subscriber Log-In Subscription Support

Follow Patheos Patheos on Facebook Patheos on YouTube

Christ and Pop Culture

Games and Sin: A Week of Articles on Games’ Recognition of Human Depravity

Last updated on: October 5, 2012 at 11:56 am   by Drew Dixon

Games and Sin: A Week of Articles on Games’ Recognition of Human Depravity 2012-10-05T11:56:25-06:00 Drew Dixon

LOGO Patheos Explore the world's faith through different perspectives on religion and spirituality! Patheos has the views of the prevalent religions and spiritualities of the world.

It is “Sin Week” at Gamechurch.com. The site is hosting a series of articles on how games often highlight our sinful nature. Is it possible that games, virtual and otherwise, can make us more aware of our own depraved nature? How do they interact with and acknowledge the fallen nature of humanity? These are the types of questions that GC’s contributors set out to answer in Sin Week.

Here is a quick run down:

Christ and Pop Culture’s very own editor-in-chief, Richard Clark, started off the week with <a href=”http://gamechurch.com/cardsagainsthumanity/”>an excellent article on <em>Cards Against Humanity</em></a>–the self described “party game for horrible people.” Rich explains how the game acknowledges the pervasive nature of sin in the world and even offers a way for us to cope with these realities:
<blockquote>Cards Against Humanity is unique in that it is wholly about ideas and their implicit power. . . .

But the questions we answer with those items frame these judgments for us. More often than not, those questions setup opportunities for honest and unabashed reflection on our humanity: “What would grandma find disturbing, yet oddly charming?” “What did the U.S. airdrop to the children of Afghanistan?” “Daddy, why is mommy crying?” These are brutal questions with even more brutal possible answers: “Rehab,” or “Brown People,” or “The Glass Ceiling.”

The game causes us to sit back and think about that for a moment. All of a sudden we’re thinking about the timeless nature of gender discrimination or racism. We’re acknowledging the genuine life-altering pain that comes as a result of drug abuse or broken families. Oh, and we’re laughing a lot too.</blockquote>
The second installment of “Sin Week” comes from yours truly. I share <a href=”http://gamechurch.com/dayz-its-all-gonna-break/”>the most depressing videogame experience of my life</a> which took place in <em>DayZ</em>–a zombie survival mod that achieved near overnight success. You really should read the whole thing to understand why this experience was so powerfully depressing but here is an excerpt:
<blockquote>In all my fastidious calculations to ensure my own survival, I had shut myself off from what makes <em>DayZ</em> such a fascinating experience: other people.

I had been hanging around the outskirts of one of the larger cities in Chernarus when I finally decided it was time to enter the town proper. As I was making my way, very slowly toward the town, I quickly spotted two men. They were crawling around one of the houses at the edge of town—one appeared to be carrying a pistol and the other had a hatchet in hand. I watched them through the scope of my gun. They were edging their way around the house presumably in hopes of gaining entrance.

In every single instance in which I had come face to face with another player, I had died. I wasn’t going to make that mistake again. If I was careful, I could take out Pistol with a headshot and kill Hatchet before he determined my position.

It’s doubtful that they possessed much if any supplies that I needed. It appeared that these two men were just trying to survive, like me. And yet I found myself blaming them for the loss of each of my nine previous characters who had died at the hands of men. I started asking myself questions that would help me justify what I wanted to do to these men.

<em>Why were these two guys together? Only skilled players manage to find their real life friends in DayZ. If they were not real life acquaintances, how did they know they could trust each other? If they had seen me first, I am certain they would have killed me. What if they had stashed rifles in that house and were making their way to retrieve them?</em>

<em>I have to shoot them now—I don’t have a choice.</em></blockquote>
Read the rest of <a href=”http://gamechurch.com/dayz-its-all-gonna-break/”>the article</a> to find out what happened.

Rounding out “Sin Week” is <a href=”http://gamechurch.com/the-wages-of-sin-in-the-walking-dead-a-long-way-home/”>Steven Sukkau’s third installment</a> of his series on the <a href=”http://gamechurch.com/?s=%22the+walking+dead%22″><em>The Walking Dead</em> games</a>. In the article, Steven confronts one of the most disturbing truths about sin: it spreads:
<blockquote> My choice was not between good and evil. Instead I could only decide how to live with someone else’s choice. I felt the consequences of someone else’s wrongdoing. Sin is like an infectious disease. It can spread decay quickly and efficiently, destroy a small community, and rip apart a family. It’s the ultimate betrayal, the greatest danger to a community.</blockquote>
And finally, Jordan Ekeroth’s <a href=”http://gamechurch.com/revelations-exploring-videogame-darkness/”>weekly Revelations column</a> rounds up  highlighting the writing of other smart game journalists on the <a href=”http://gamechurch.com/revelations-exploring-videogame-darkness/”>intersection of games and our transgressions</a>.  Don’t forget to check it out–there are some great articles listed there.

Of the Moment

Previous Post



September 28, 2012

The Moviegoer: The Law Made Arbitrary

Next Post



September 28, 2012 Spotlighting Drone Warfare


Browse Our Archives

Select a Category Asides Elsewhere Featured Film Games General Culture Headline Literature Music Of the Moment Podcast Politics RetroPost Sports Technology Television Uncategorized Viral

Select a Month February 2014 January 2014 December 2013 November 2013 October 2013 September 2013 August 2013 July 2013 June 2013 May 2013 April 2013 March 2013 February 2013 January 2013 December 2012 November 2012 October 2012 September 2012 August 2012 July 2012 June 2012 May 2012 April 2012 March 2012 February 2012 January 2012 December 2011 November 2011 October 2011 September 2011 August 2011 July 2011 June 2011 May 2011 April 2011 March 2011 February 2011 January 2011 December 2010 November 2010 October 2010 September 2010 August 2010 July 2010 June 2010 May 2010 April 2010 March 2010 February 2010 January 2010 December 2009 November 2009 October 2009 September 2009 August 2009 July 2009 June 2009 May 2009 April 2009 March 2009 February 2009 January 2009 December 2008 November 2008 October 2008 September 2008 August 2008 July 2008 June 2008 May 2008 April 2008 March 2008 February 2008 January 2008 December 2007 November 2007




TAKE THE

Religious Wisdom Quiz

Which king of Judah burned the scroll of Jeremiah's prophecy?

Select your answer to see how you score.

Hezekiah Josiah Jehoiakim Zedekiah

Related posts from Christ and Pop Culture

Evangelical

CAPC Podcast #4: Hot Pockets, Steven Furtick's Elevation...

Christ and Pop Culture

Evangelical

Introducing: Christ and Pop Culture, The Podcast

Christ and Pop Culture

Evangelical

Olympic Metaphors and Marriage

Christ and Pop Culture

Evangelical

The Kiddy Pool: All in the Olympic Family

Christ and Pop Culture

TRENDING AT PATHEOS Evangelical

The REST of Your Life: A Creative Wrestles...

This week I had a conversation with a good friend from church....

How the author of the world's best hymn...

I've been working with John Newton for a while now. This makes...

Psalm 130 | Lectio Divina

Long before this Lectio Divina, Psalm 130 - the song - started...

What About the Trees? Another Living Parable

After I finished writing the last article about falling leaves as a...

Why Classical Education Is a Conversation, Not a...

Come and Read: Joy in Classical Education When I was a little...

What Happened at Cornell?

Cornell University has received a great deal of negative publicity and intense...

view all Evangelical blogs

Patheos on Facebook Patheos on YouTube

Ad-Free & Subscriber Log-In Subscription Support

Copyright 2008-2026, Patheos. All rights reserved.

Subscription Support Ad-Free & Subscriber Log-In

Follow Patheos Patheos on Facebook Patheos on YouTube