BuddhistCatholicContemplativeEvangelicalGeneral ChristianHinduJewishLatter-day SaintMuslimNew VisionsProgressive Christian
Beliefs
- Buddhist
- Catholic
- Contemplative
- Evangelical
- General Christian
- Hindu
- Jewish
- Latter-day Saint
- More Voices
- Muslim
- New Visions
- Pagan
- Progressive Christian
Topics
- Religion News
- Food and Religion
- Sports and Religion
- Religious Art
- Religious Music and Entertainment
- Religious Events
- History and Religion
- Style and Religion
- Politics and Religion
- Women in Religion
- Recreation Outdoors and Religion
- Business Finance and Religion
- Careers Workplace and Religion
- Education and Religion
- Family Parenting and Religion
- Health Fitness and Religion
- Home and Religion
- Relationships and Religion
- Technology and Religion
- Travel and Religion
Columnists
- Buddhist Columnists
- Business Finance and Religion Columnists
- Careers Workplace and Religion Columnists
- Catholic Columnists
- Contemplative Columnists
- Education and Religion Columnists
- Evangelists Columnists
- Family Parenting and Religion Columnists
- General Christian Columnists
- Health Fitness and Religion Columnists
- Hindu Columnists
- History and Religion Columnists
- Home and Religion Columnists
- Jewish Columnists
- More Voices Columnists
- Latter Day Columnists
- Muslim Columnists
- New Visions Columnists
- Nonreligious Columnists
- Pagan Columnists
- Politics and Religion Columnists
- Progressive Columnists
- Recreation Outdoors and Religion Columnists
- Relationships and Religion Columnists
- Religion News Columnists
- Religious Art Columnists
- Religious Events Columnists
- Religious Music and Entertainment Columnists
- Sports and Religion Columnists
- Style and Religion Columnists
- Technology and Religion Columnists
- Travel and Religion Columnists
- Women in Religion Columnists
Resource Library
- 2026 Calendar
- Library of World Religions
- The 100 Most Holy Places on Earth
- Patheos Answers
- Podcasts
- Videos
- Faith Leaders Database
- Anglican Episcopalian
- Bahai
- Baptist
- Buddhism
- Christianity
- Confucianism
- Eastern Orthodoxy
- Hinduism
- Holiness and Pentecostal
- ISKCON
- Islam
- Judaism
- Lutheran
- Methodist
- The Church of Jesus Christ of Latter-day Saints
- New Age
- Paganism
- Presbytarian and Reformed
- Protestantism
- Religion Behind the Scenes
- Roman Catholic
- Scientology
- Shia Islam
- Sikhism
- Sufism
- Sunni Islam
- Taoism
- Zen
- See all religions
Research Tools
Ad-Free & Subscriber Log-In Subscription Support
Ad-Free & Subscriber Log-In Subscription Support
- Trending:
- Forgiveness
- |
- Marriage
- |
- Consciousness
- |
- Death Penalty
- |
- Election
- |
- Halloween
Christ and Pop Culture
- Home
- Evangelical
- Religious Music & Entertainment
- When Games Matter: Choice and Boss Battles in Deus Ex: Human Revolution
When Games Matter: Choice and Boss Battles in Deus Ex: Human Revolution
Last updated on: September 6, 2011 at 12:44 pm by Drew Dixon
When Games Matter: Choice and Boss Battles in Deus Ex: Human Revolution 2011-09-06T12:44:55-06:00 Drew Dixon
Patheos Explore the world's faith through different perspectives on religion and spirituality! Patheos has the views of the prevalent religions and spiritualities of the world.
When Games Matter is a weekly exploration by Drew Dixon of meaningful moments in games. Operating under the assumption that games do in fact matter, Drew seeks to highlight those moments that have much to say about who we are and the world we live in.
Deus Ex: Human Revolution is a game about choices. You choose how to accomplish missions as each provides multiple paths. You choose whether to use lethal or nonlethal force with the enemies you encounter. You choose how to interact with those around you. These choices give the player a sense of ownership of your character. While you play as Adam Jensen, a man who was unwillingly augmented (genetic and mechanical enhancements to one’s limbs and mental capabilities—people who receive such treatment are know as “Augs”), you are confronted with so many choices that Jensen begins morph into whoever you want him to be.
As I was progressing through the first few missions of DX:HR, I noticed a trend of complaints about the game on Twitter. Apparently DX:HR has boss battles and apparently many players felt that these battles contradicted the central design, namely its commitment to choice. I recently defeated the first boss in DX:HR and thought it might be interesting to analyze each battle in turn as I progress through them and discuss whether these battles contradict the game’s design philosophy.
**Minor Spoiler Ahead (discussion of the second core mission of the game)**
The first boss battle is Jensen’s first encounter with an “Aug.” Given the game’s narrative, namely the presence of Augs who have special abilities and enhancements to their bodies, it follows that a battle with an Aug would be more difficult. That said, the first boss is something of a “bullet sponge,” an enemy that soaks up an inordinate amount of punishment from your gun. The first boss, however, went down more quickly than I thought he would and consequently didn’t irritate me as much as it seems to have irritated others.
The real question, however, is do these battles contradict the game’s commitment to choice by forcing the player to take lethal action? I have been playing a stealthy, nonlethal character. I try to avoid enemies altogether when possible and use nonlethal force when confrontation appears inevitable. There appears to be no nonlethal way to approach the first boss battle.
I appreciate DX:HR for making me take lethal action against this Aug. Life does not always present us with multiple choices. Sometimes there is only one real choice–survival. For a game predicated on choice to remind me that choice is a privilege seemed important, necessary even.
Where the first boss battle disappointed me was in the lack of response from Jensen. Given that I had made a commitment to accomplishing missions in a nonlethal manner, I expected Jensen to react more strongly to this turn of events. Perhaps he could have attempted negotiating with the Aug from behind cover. I would have liked to see Jensen, after the fact, at least reflect on being forced to take lethal measures. I realize that these are far-reaching demands but if games are going to feature choice prominently we should expect games’ narratives to reflect our choices more accurately.
Previous Post

September 6, 2011
The Suicide of Character in Mad Men
Next Post

September 7, 2011 Making Sense of "Culture Making", Part 8: Searching for "Traces of God"
Browse Our Archives
Select a Category Asides Elsewhere Featured Film Games General Culture Headline Literature Music Of the Moment Podcast Politics RetroPost Sports Technology Television Uncategorized Viral
Select a Month February 2014 January 2014 December 2013 November 2013 October 2013 September 2013 August 2013 July 2013 June 2013 May 2013 April 2013 March 2013 February 2013 January 2013 December 2012 November 2012 October 2012 September 2012 August 2012 July 2012 June 2012 May 2012 April 2012 March 2012 February 2012 January 2012 December 2011 November 2011 October 2011 September 2011 August 2011 July 2011 June 2011 May 2011 April 2011 March 2011 February 2011 January 2011 December 2010 November 2010 October 2010 September 2010 August 2010 July 2010 June 2010 May 2010 April 2010 March 2010 February 2010 January 2010 December 2009 November 2009 October 2009 September 2009 August 2009 July 2009 June 2009 May 2009 April 2009 March 2009 February 2009 January 2009 December 2008 November 2008 October 2008 September 2008 August 2008 July 2008 June 2008 May 2008 April 2008 March 2008 February 2008 January 2008 December 2007 November 2007
TAKE THE
Religious Wisdom Quiz
What was Jesus’ first recorded miracle in Mark?
Select your answer to see how you score.
Raising a widow’s son Turning water into wine Casting out an unclean spirit Healing a leper
Related posts from Christ and Pop Culture
‘Tearaway,’ Tolkien, and the Role of Sub-Creation
Eulogy for a Video Game Box Artist
5. Gone Home: "To be Fearful, Alone, and...
22. Cart Life: "I Wanted to Make a...
TRENDING AT PATHEOS Evangelical
The REST of Your Life: A Creative Wrestles...
This week I had a conversation with a good friend from church....
How the author of the world's best hymn...
I've been working with John Newton for a while now. This makes...
Long before this Lectio Divina, Psalm 130 - the song - started...
What About the Trees? Another Living Parable
After I finished writing the last article about falling leaves as a...
Why Classical Education Is a Conversation, Not a...
Come and Read: Joy in Classical Education When I was a little...
Cornell University has received a great deal of negative publicity and intense...
view all Evangelical blogs
Ad-Free & Subscriber Log-In Subscription Support
- About Us
- 2026 Calendar
- Videos
- Podcasts
- Library of World Religions
- Faith In Media Tracker
- Advertise With Us
- Write for Us
- Privacy Policy
- Terms of Service
- Do Not Sell My Data
- Contact Us
- Radiant Digital
- Manage Newsletter Subscriptions
- Unsubscribe From Notifications
- Sitemap
Copyright 2008-2026, Patheos. All rights reserved.
Subscription Support Ad-Free & Subscriber Log-In









