Patheos

BuddhistCatholicContemplativeEvangelicalGeneral ChristianHinduJewishLatter-day SaintMuslimNew VisionsProgressive Christian

Beliefs

Topics

Columnists

Resource Library

Research Tools

Video

Podcasts

Thought Readers

Faith In Media Tracker

Newsletters

Ad-Free & Subscriber Log-In Subscription Support

Patheos

Ad-Free & Subscriber Log-In Subscription Support

Follow Patheos Patheos on Facebook Patheos on YouTube

Christ and Pop Culture

When Games Matter: Creating, Sharing, and Not Keeping Score in Minecraft

Last updated on: April 12, 2011 at 3:47 pm   by Drew Dixon

When Games Matter: Creating, Sharing, and Not Keeping Score in Minecraft 2011-04-12T15:47:49-06:00 Drew Dixon

LOGO Patheos Explore the world's faith through different perspectives on religion and spirituality! Patheos has the views of the prevalent religions and spiritualities of the world.

I recently wrote an article exploring a game that made me angry and what that says about me. Reflecting on that article has caused me to think more precisely about gaming’s bias toward competition. In his article, “Winner: Is Competition Such a Bad Thing?”, Matthew Burns, a former Bungie employee (developers of Halo), reflects on how this bias plays out:

By holding victory high over any other kind of experience, games end up biased heavily toward creating situations that inflame anger and frustration. Players are routinely placed in conditions reminiscent of the Robbers Cave experiment–a classic study of conflict in social psychology in which two insular groups were brought into competition, which quickly escalated into open hostility. But game designers are somehow still shocked or dismayed when players’ behavior turns ugly, and we universally put the blame on our customers rather than our games.

So while the chance to win may keep millions of people playing games, emphasizing victory at the expense of less goal-oriented play means that game developers often overlook the deeper qualities that attract players in the first place (Kill Screen, Vol. 1, Issue 1, p. 41).

While it was certainly my fault that I lost my temper playing FIFA 11, it shouldn’t be shocking because after all, when all we do is compete, it shouldn’t surprise us when failure is maddening. Burns says our pension for competition has given us a “creatively impoverished medium. There is certainly more to life and gaming than winning and sadly so few games seem to be tapping into this simple truth.

This week, thanks to the polite nudge of a friend, I have been playing Minecraft, which has been one of the most fascinating and compelling gaming experiences that I can remember. The graphics are blocky and very low resolution–Mario 64 is more impressive graphically and it came out 15 years ago. You, the player, are what makes Minecraft special. You spend most of the game mining and the building things with the material that you mine. The scope of what you can construct with your seemingly limited materials is astounding. You decide how much you will get out of Minecraft based on how creative you want to get. The low resolutions make the player responsible for creating beautiful structures rather than the game itself.  Your avatar is tiny, a mere handful of blocks put together to roughly resemble a human being. But what you can create is astounding.

Minecraft is not without adventure–at night skeletons, zombies, and creepers will attack you if you are not sheltered in your house.  The mines, in which you must find the game’s most precious materials for building, also contain monsters. If you die you will start over outside the mine and potentially lose what you had mined for. While this could be potentially frustrating, I have found that these adventures enrich the experience of building. Your structures and creations become connected to the adventures you had mining for their materials and consequently carry more value.

Minecraft can be played with friends if you can find a server. Thanks to a friend, that is the only way I have played it and I wouldn’t want it any other way. Every time I load the game up, I am noticing things my friends have done to the world and its fascinating because its constantly changing and becoming more diverse. One time I loaded up the game and the only guy on our server who I don’t really know had built a massive glass bridge all the way across a rather large bay that separates his house from mine. There is an unwritten rule in our server that you don’t mess with other people’s houses. This guy had sort of messed with mine as his bridge connected to my house. But it was so amazing that I absolutely didn’t care and welcomed the change.

Early on I was amazed by every little thing that people would do in the game, my friend who helped build my house made a painting and I thought that was the coolest thing ever. Now I have 7-8 paintings in my room. As you progress, you and your friends find that you are building more and more amazing things and its a blast to share your creations and the stories behind them with friends. Further when you play with people you know, you find that there is more license to get creative with the world and even the story of the game that you are creating with them.

Now if you will excuse me, I am going to go make a statue of a giant leg on one of the beaches.

Asides

Games

FIFA 11

minecraft

When Games Matter

Previous Post



April 12, 2011

Check Your Facts: World Net Daily and The Obama Deception

Next Post



April 13, 2011 A Call for Writers


Browse Our Archives

Select a Category Asides Elsewhere Featured Film Games General Culture Headline Literature Music Of the Moment Podcast Politics RetroPost Sports Technology Television Uncategorized Viral

Select a Month February 2014 January 2014 December 2013 November 2013 October 2013 September 2013 August 2013 July 2013 June 2013 May 2013 April 2013 March 2013 February 2013 January 2013 December 2012 November 2012 October 2012 September 2012 August 2012 July 2012 June 2012 May 2012 April 2012 March 2012 February 2012 January 2012 December 2011 November 2011 October 2011 September 2011 August 2011 July 2011 June 2011 May 2011 April 2011 March 2011 February 2011 January 2011 December 2010 November 2010 October 2010 September 2010 August 2010 July 2010 June 2010 May 2010 April 2010 March 2010 February 2010 January 2010 December 2009 November 2009 October 2009 September 2009 August 2009 July 2009 June 2009 May 2009 April 2009 March 2009 February 2009 January 2009 December 2008 November 2008 October 2008 September 2008 August 2008 July 2008 June 2008 May 2008 April 2008 March 2008 February 2008 January 2008 December 2007 November 2007




TAKE THE

Religious Wisdom Quiz

Which official opposed Nehemiah's wall-building and sent open letters to Jerusalem?

Select your answer to see how you score.

Haggai Tobiah Sanballat Geshem

Related posts from Christ and Pop Culture

Evangelical

‘Tearaway,’ Tolkien, and the Role of Sub-Creation

Christ and Pop Culture

Evangelical

Eulogy for a Video Game Box Artist

Christ and Pop Culture

Evangelical

5. Gone Home: "To be Fearful, Alone, and...

Christ and Pop Culture

Evangelical

22. Cart Life: "I Wanted to Make a...

Christ and Pop Culture

TRENDING AT PATHEOS Evangelical

Creation as Secondary to Judgment

Creating is a most human act. A good canonical (classical) education will...

The REST of Your Life: A Creative Wrestles...

This week I had a conversation with a good friend from church....

How the author of the world's best hymn...

I've been working with John Newton for a while now. This makes...

Psalm 130 | Lectio Divina

Long before this Lectio Divina, Psalm 130 - the song - started...

What About the Trees? Another Living Parable

After I finished writing the last article about falling leaves as a...

Why Classical Education Is a Conversation, Not a...

Come and Read: Joy in Classical Education When I was a little...

view all Evangelical blogs

Patheos on Facebook Patheos on YouTube

Ad-Free & Subscriber Log-In Subscription Support

Copyright 2008-2026, Patheos. All rights reserved.

Subscription Support Ad-Free & Subscriber Log-In

Follow Patheos Patheos on Facebook Patheos on YouTube